As part of a school project on participating with the Internet, I’ve turned six weeks of my life into an RPG. I’m about halfway through now, and way behind on writing down my thoughts. How does one turn their life into an RPG? Well, there’s not really much change required. My whole life is one big campaign. I’m just formalizing things with numbers.
I recently created this interactive multimedia presentation on James Paul Gee, linguist and champion of video games in education. I actually purchased Gee’s book before I started my degree in instructional technology. It was one of those Amazon book suggestions that shaped the course of my life. Thanks semantic web!
As someone who designs things fairly regularly, I see the process as an extension of the desire to create. This doesn’t necessarily mean that a designer always enjoy designing things. To the contrary, I would venture to say that many artists, writers, and musicians would say that creating things can be hard and downright painful. However, at the end of the day, the artist/designer/writer has the need or desire to make something. Just as a songwriter must start thinking about melody and rhythm as things take shape, an interactive designer must begin to think about questions of usability and readability as they form their project.
My classmates, Anita and Erin, and I designed an adventure learning project for a class on the subject in the Spring of 2011. The idea was to take an issue that was important to all of us and weave in a blended learning curriculum with a learning adventure. I feel like that we achieved that with growplanthere.